■Required Data

For UGC equipment submissions, you will need
- 3D Model (in fbx format)
- Texture (in png or tga format)
one each.
■Production Environment
Below is an introduction to the main production tools.
Ultimately, as long as you provide data that meets the specifications, feel free to use other tools as well.
1. 3D Model: Blender, maya, etc.
If you can import and export in FBX format, you can use other tools as well.
In our project, we primarily use Maya as the main tool, but the following explanations are provided for Blender (version 3.5).
We have prepared separate instructional materials for using Blender.
Please review them as well.
If you are using a tool other than Blender, please export in FBX format and then import it into Blender for verification.
2. Texture: Photoshop, Clip studio paint, etc.
Any paint tool that can create PNG or TGA data is acceptable.